
The Crowds
乌合之众

Character Design
There are currently more than 20 types of characters designed, including more than a dozen recruitable characters, primary enemies and one boss.
Overview
The Crowds is a digital game as auto chess with rogue-like and cartoon 2D style. Player recruits and chooses their own team members, which are some creatures that humble but potential, during the trip to build different team that can face various enemies. The randomness of resources which are available to the player force them to develop strategies on the crew as they progresses further in the game. A player can improve themselves in a roguelike teambuilder by learning from their past mistakes and finding new combinations of chessmen and effects that can help them succeed.

Game Design
Mechanic
The core mechanic of battle is about Hit stun. The damage when characters(both your crew and enemies)are attacked would be accumulated and as it reaches a certain value, it makes characters into Hit stun--a state that endure attack without fight back. If the character get combo in a short time, this state will even last until the character dies. The Hit stun is affected by many other values such as Resilience. So how to use this mechanic and make your characters beat the enemies successfully in time is considerable.
Game Flow
Just recruit characters in the town at start, and you can start your journey. Before the each battle start, you need to chose suitable equipment and marks for your crew and adjust their position(yeah, they are chessman remember?) depends on the enemies. When you think everything is ready, let the battle begin!It will be known within a minute whether you make a right bet. After the victory you will get your return that can strengthen your team or lost heavily if you fail.
Elements
All elements that affect to your team-build is random, including equipment, marks, abilities, and of course, the creatures that you will pick and their skills and personalities.